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GUARDIAN – AI Terminal System

GUARDIAN – AI Terminal System

In this prototype game, I created a bunker called Vostok-13. Hidden within it is a super AI known as The Guardian — an artificial intelligence developed in 1984 to evaluate the cognition of robots confined in an experimental facility. I designed and implemented an interactive terminal system using Unreal Engine, integrating C++ and Blueprints to deliver a retro-immersive experience.

I integrated Ollama, a locally running AI, enabling the project to communicate directly with a real artificial intelligence inside the game through the terminal. To maintain immersion, I implemented a custom context that instructs the Guardian to behave like an old AI, strictly following the game’s narrative rules and mechanics