Eduardo Jaeger
Environment Art / Game Dev / Open To Work
Curitiba, Brazil
Summary
3D Environment & Prop Artist - Stylized focus. I create modular kits, hard-surface props and painterly materials for real-time in Unreal 5 and Unity. Passion for readable worlds, set dressing and optimization (PBR, texel density, LODs).
Skills
CompositingRendering3D Animation3D Modeling3D VisualizationTexturingPhoto-manipulationzbrushBlenderSet DressingStylizedTrim SheetsModular KitsTexel DensityUnreal Engine 5Unity (URP/HDRP)UV/UnwrapLODs & CollisionComposition/LightingBlueprints/MaterialPerforce/Git
Software proficiency

Unreal Engine

Blender

Substance 3D Designer

Substance 3D Painter

ZBrush

Unity

Photoshop

Marmoset Toolbag